Open seven-nights opened 7 years ago
I plan to support this at some point but for time being I'm tired of Leaf rewriting their engine every game. I'll take care of other games first.
Now that you mention it, they do like to experiment with their engine... Fair enough, I can wait for it.
I pushed a few commits that enhance support for various Leaf formats, one of which adds support for .g
files. (Changes will be traditionally available in the nightly build that runs around 1 AM UTC.)
ToHeart's .px
files need to wait till I figure out how to differentiate max block size between .px
files used in「Utawarerumono」 and 「Tenshi no Inai 12-gatsu」. (I took a quick glance at ToHeart's .px
files and it appears they share only the file extension... eh)
Sorry but, Are you still planning to release a new release of this Project?
Not really. If someone wants to take over the maintenance, they're free to contact me on my e-mail.
Well, if so; "I'll be back"
On Mon, 17 May 2021, 15:27 Marcin Kurczewski, @.***> wrote:
Not really. If someone wants to take over the maintenance, they're free to contact me on my e-mail.
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Game info
VNDB link: https://vndb.org/v90 Developer: Leaf Release date: 2008 Original title: ToHeart2 AnotherDays
Details
Game request I'm trying to unpack the voice files in this game. While I can unpack the .a files it uses, the files I get are in .g format which nothing seems to recognise.