volcoma / EtherealEngine

C++ Game Engine and Editor
BSD 2-Clause "Simplified" License
971 stars 159 forks source link

crash in bgfx #21

Closed XinYueStudio closed 6 years ago

XinYueStudio commented 6 years ago
void memCopy(void* _dst, const void* _src, size_t _numBytes)
{

if BX_CRT_NONE

    memCopyRef(_dst, _src, _numBytes);

else

    ::memcpy(_dst, _src, _numBytes);

endif // BX_CRT_NONE

}
volcoma commented 6 years ago

I've updated bgfx to master. Can you still repreoduce this. Can you give me a more detailed repo? Platform, renderer, callstack, some use case, because crash in memcpy tells me nothing.