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STALE! This used to be a mirror of VPVR @ https://sourceforge.net/p/vpvr merged with 107Final branch @ https://sourceforge.net/u/djrobx/vpvr/ci/107Final/tree/ . It is now merged completely into https://github.com/vpinball/vpinball !
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VPVR / VPX are finally in sync
#95
vbousquet
opened
2 years ago
2
Unified ball lights
#94
vbousquet
closed
2 years ago
0
Vpx sync
#93
vbousquet
closed
2 years ago
0
v339 indy temple room version lighting glitches
#92
psiomicron
opened
2 years ago
0
v339 still has transparent B2S backglass
#91
psiomicron
opened
2 years ago
0
Shader sync
#90
vbousquet
closed
2 years ago
0
Test with v335 - Black boxes not yet completely disappeared
#89
Joey-2001
opened
2 years ago
0
Fix backdrop
#88
vbousquet
closed
2 years ago
0
Fix backdrop
#87
vbousquet
closed
2 years ago
0
Vpx sync
#86
vbousquet
closed
2 years ago
0
v331 issue
#85
studlygoorite
closed
2 years ago
2
Fix building resource (preprocessor), cleanup VR options
#84
vbousquet
closed
2 years ago
0
Vpx sync
#83
vbousquet
closed
2 years ago
0
Fix pup
#82
vbousquet
closed
2 years ago
0
v323 lag issues and strobe on Flinstones table
#81
psiomicron
closed
2 years ago
3
Vpx sync
#80
vbousquet
closed
2 years ago
0
Work
#79
vbousquet
closed
2 years ago
0
Tested v316
#78
studlygoorite
opened
2 years ago
7
Work
#77
vbousquet
closed
2 years ago
0
Wrong insert rendering in Pharaoh
#76
vbousquet
opened
2 years ago
0
PUPPack capture crash
#75
vbousquet
opened
2 years ago
0
Fix lighting
#74
vbousquet
closed
2 years ago
0
Fix position
#73
vbousquet
closed
2 years ago
0
Fix lighting
#72
vbousquet
closed
2 years ago
0
Fix vr lighting
#71
vbousquet
closed
2 years ago
0
Add PF reflection options for VR
#70
vbousquet
closed
2 years ago
0
Remove forgotten debug flag
#69
vbousquet
closed
2 years ago
0
VPX sync and new playfield rendering path
#68
vbousquet
closed
2 years ago
0
v281 brightness issues
#67
psiomicron
closed
2 years ago
1
Fix resource leak, remove noop SAFE_RELEASE from VPVR
#66
vbousquet
closed
2 years ago
0
VPX Sync: shared depth RT, naming and formating
#65
vbousquet
closed
2 years ago
0
Sync to VPX latest change
#64
vbousquet
closed
2 years ago
0
Workflow build fix
#63
vbousquet
closed
2 years ago
0
VPX sync: VS2022, C++20, formating
#62
vbousquet
closed
2 years ago
0
Plyfield reflections
#61
vbousquet
closed
2 years ago
0
v266 testing
#60
Joey-2001
closed
2 years ago
9
Fix postprocess
#59
vbousquet
closed
2 years ago
0
BW textures
#58
vbousquet
closed
2 years ago
0
SMAA & fixes
#57
vbousquet
closed
2 years ago
0
v258 Issues
#56
studlygoorite
closed
2 years ago
13
Viewport & backglass cleanups
#55
vbousquet
closed
2 years ago
0
v255 DXGI_ERROR_ACCESS_LOST
#54
psiomicron
opened
2 years ago
0
Another pack of improvments
#53
vbousquet
closed
2 years ago
0
Some tables crash or have green lines on black background
#52
psiomicron
closed
2 years ago
5
SDL Window fills the whole screen (maximized) and not windowed.
#51
psiomicron
closed
2 years ago
7
Memory leaks
#50
vbousquet
closed
2 years ago
0
More Fixes
#49
vbousquet
closed
2 years ago
0
Fix lighting & nullptr bug
#48
vbousquet
closed
2 years ago
0
Fix macos build error (follow up for jsm174)
#47
vbousquet
closed
2 years ago
0
Fix macos build error
#46
vbousquet
closed
2 years ago
0
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