Open ingolvjr opened 2 weeks ago
currently most of the scripts in FishFactory is dependent on GameManager and throw errors when it is not present, this is troublesome when testing.
This is an easy solve by just writing if (!GameManager) return; or something like that
if (!GameManager) return;
currently most of the scripts in FishFactory is dependent on GameManager and throw errors when it is not present, this is troublesome when testing.
This is an easy solve by just writing
if (!GameManager) return;
or something like that