vrchat-community / ClientSim

Client Simulator for World Building
https://clientsim.docs.vrchat.com
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unity3d vrchat

ClientSim

ClientSim in Unity Editor

The VRChat Client Simulator, or ClientSim for short, is a tool that enables you to test your VRChat SDK3 Worlds directly in Unity! You can look at the state of all objects to verify things directly.

Features

Setup

Requirements

Installing

Download and install the Creator Companion if you do not have it yet. Then you can create a new project from either the "World" or "UdonSharp" Templates, and ClientSim will be included and ready to go.

If you want to add ClientSim to an existing project, you can migrate it using the VCC, then find ClientSim in the Package Listing and press 'Add'. If you migrate a project which has CyanEmu in it, that will automatically be swapped out for the latest ClientSim version as part of Migration.

Getting started

Learn more about how all the systems work in the Systems section

New Features in ClientSim compared to CyanEmu

Known Issues

Copyright

Copyright (c) 2022 VRChat See License.md for full usage information

Credits

Based on CyanEmu by CyanLaser, who also made this version.