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vrld
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HC
General purpose collision detection library for the use with LÖVE.
http://hc.readthedocs.org/
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Type annotations?
#72
alterae
opened
2 months ago
2
Question.
#71
MeleeGamer
closed
9 months ago
3
Added raycast function
#70
rzvxa
closed
10 months ago
2
gjk.lua -> EPA(...): creates an infinite loop
#69
yynaa
closed
10 months ago
7
Added a function for raycasting.
#68
rzvxa
closed
1 year ago
4
Copying shapes
#67
WoolDoughnut310
closed
3 years ago
1
Do I need LOVE to use Hardon Collider?
#66
lerabot
closed
3 years ago
1
allow passing segments argument to CircleShape:draw()
#65
tesselode
closed
3 years ago
4
Support Love version 0.10+ (love.graphics.point was removed in 0.10)
#64
zzzaim
closed
3 years ago
1
add missing functionality of 'segments' parameter to CircleShape:draw()
#63
D0NM
closed
3 years ago
1
plz upgrade class.lua to the new ver
#62
D0NM
opened
5 years ago
0
severe memory leak when using "moveTo(x, y)" even if it's uncalled on a for loop
#61
EduardoGodoy
closed
3 years ago
9
Documentation says weak references are used
#60
SpaghettiToastBook
closed
5 years ago
0
Suggestion: `shapesAtPoint(x, y)` or `shapesCollideWith(shape)` functions that operate instantaneously and guarantee their arguments are transient
#59
ghost
closed
5 years ago
6
Ensure triangulated vertices are not collinear
#58
martin-braun
closed
6 years ago
1
Add LICENSE.MD file
#57
lulucca12
closed
6 years ago
1
adds missing do statement after for loops
#56
mchlnix
closed
6 years ago
1
Triangulate function can cause sub-polygons with 0 vertices after removing collinears, hence throwing error on assert
#55
martin-braun
closed
6 years ago
0
luarocks won't accept the rockspec
#54
leftiness
closed
6 years ago
0
Fatal error when using HC:register
#53
LennDG
closed
6 years ago
1
fixed typo in docs/MainModule.rst
#52
nooitaf
closed
6 years ago
1
Performance and memory improvements in GJK
#51
pablomayobre
closed
6 years ago
2
Misleading documentation for HC.collisions(shape)
#50
avi-0
closed
6 years ago
0
Inaccurate document
#49
buckle2000
closed
6 years ago
2
spatialhash.lua should require vector-light
#48
pablomayobre
closed
6 years ago
1
fixed typo in docs/Shapes.rst
#47
TangentFoxy
closed
7 years ago
1
Ensure triangulated vertices are not collinear.
#46
TannerRogalsky
closed
6 years ago
3
Intersections with segment
#45
sixFingers
closed
8 years ago
4
Polygons disappearing
#44
JomerDev
closed
6 years ago
9
Fixing local variable
#43
ratkingsminion
closed
8 years ago
0
Collision Filters
#42
trommlbomml
closed
8 years ago
2
Collision issues with adjacent rectangles
#41
sponge
closed
8 years ago
2
intersectsRay says a shape is intersecting when it isnt
#40
zell2002
closed
9 years ago
0
add .rockspec
#39
clofresh
closed
9 years ago
1
intersectsRay not working for points?
#38
lzubiaur
closed
6 years ago
1
luarock rock?
#37
italomaia
closed
9 years ago
1
Get all shapes that intersect a line
#36
mattmanj17
closed
8 years ago
0
small typo fix
#35
ryanc-me
closed
10 years ago
1
small typo fix
#34
ryanc-me
closed
10 years ago
1
Resolving multiple simultaneous collisions
#33
codinghands
closed
9 years ago
1
Pass table to addPolygon rather than list of points
#32
codinghands
closed
10 years ago
4
method to return all intersections, not just the first
#31
Ragzouken
closed
10 years ago
1
rotate number goes up and down indefinitely
#30
italomaia
closed
10 years ago
1
Update shapes.lua
#29
italomaia
closed
10 years ago
1
Unable to rotate polygon
#28
italomaia
closed
10 years ago
4
Shape removal doesn't seem to be working
#27
jbrower
closed
8 years ago
2
How rotate over some point?
#26
Snuux
closed
11 years ago
1
In GJK sometimes support(shape_a, shape_b, 1, 0) is 0,0 which breaks circle:support
#25
Ragzouken
closed
11 years ago
3
Crash in cut_ray
#24
CalinLeafshade
closed
11 years ago
3
polygon:getBBox should be polygon:bbox in wiki
#23
markandgo
closed
11 years ago
2
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