Closed ousttrue closed 2 years ago
Standard
=> Universal Render Pipeline/Lit
BaseMap
割り当てと Smoothness
=> 1 に変更 でよさそう?
Have you tried upgrading the materials with Unity's build-in to URP marerial tool?
I will implement RuntimeImorter customization point that replace default material.
gltTF | unity URP |
---|---|
GLTF pbr | Universal Render Pipeline/Lit |
GLTF unlit | Universal Render Pipeline/UnLit |
MToon | Universal Render Pipeline/UnLit(fallback) |
The urp version of mtoon is not ready, so have unlit fallback.
v0.83.0
I will implement RuntimeImorter customization point that replace default material.
The urp version of mtoon is not ready, so have unlit fallback.