The standard implementation of 3D Avatar file format VRM for Unity.
VRM is an extension of glTF 2.0, so this library also support glTF 2.0 files.
UniVRM supports the VRM 1.0 specification and the glTF 2.0 specification.
UniVRM can import/export following supported file types at both runtime and editor.
The latest UniVRM supports Unity 2021.3 LTS or later.
UniVRM supports scripting backends both .NET and IL2CPP.
UniVRM supports the following building target platforms:
The other platforms maybe work but they are not tested.
You can use an previous version of UniVRM if you use an older version of Unity. These are **not supported**. | Unity Version | UniVRM Release | VRM 1.0 support | | ------------- | ----------------------------------------------------------------- | --------------- | | 2021.3 | [v0.112.0](https://github.com/vrm-c/UniVRM/releases/tag/v0.112.0) | Yes | | 2020.3 | [v0.100.0](https://github.com/vrm-c/UniVRM/releases/tag/v0.100.0) | Yes | | 2019.3 | [v0.99.1](https://github.com/vrm-c/UniVRM/releases/tag/v0.99.1) | No | | 2018.4 | [v0.79.0](https://github.com/vrm-c/UniVRM/releases/tag/v0.79.0) | No |
You can install UniVRM using the UnityPackage or the UPM Package.
From the latest release, you can download the .unitypackage
files.
From the latest release, you can find UPM package urls.
com.vrmc.gltf
com.vrmc.vrm
com.vrmc.gltf
com.vrmc.univrm
com.vrmc.gltf
You can install these UPM packages via Package Manager
-> +
-> Add package from git URL...
in UnityEditor.