Using VRM0 > Import from VRM 0.x creates a a bunch of folders and a prefab
But trying to open the Prefab gives
Opening Prefab Mode failed: The Prefab at 'Assets/StreamingAssets/Fluffy/Fluffly.prefab' is broken.
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
The .VRM was exported from VRoid Studio and opens in OpenSeeFace.
Fluffly.zip
Environments (please complete the following information):
0.95.1
Unity-2020.3.28f1
Windows 10
Describe the bug
Importing the .VRM by dragging and dropping as described in https://vrm.dev/en/docs/univrm/import/univrm_import/ doesn't do anything; all I get in the folder is the .VRM file.
Using VRM0 > Import from VRM 0.x creates a a bunch of folders and a prefab
But trying to open the Prefab gives
The .VRM was exported from VRoid Studio and opens in OpenSeeFace. Fluffly.zip