vrm-c / UniVRM

UniVRM is a gltf-based VRM format implementation for Unity. English is here https://vrm.dev/en/ . 日本語 はこちら https://vrm.dev/
https://vrm.dev/en
MIT License
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Incorrect metallicsmothness in URP WebGL build #2094

Open Ethan-Zhu-code opened 1 year ago

Ethan-Zhu-code commented 1 year ago

環境情報

バグについて

Loaded material: image

Render result in webgl build: image

AitoD commented 1 year ago

The issue is also present when using the built in render pipeline, assets with texture assigned to the metallic slot will render incorrectly in WebGL build compared to running in editor.

cpetry commented 2 months ago

I also stumbled now over this issue. Is this related to Unity + WebGL or is it something that needs to be fixed in UniVRM?