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vypxl
/
scar
A game engine written in Crystal using crsfml
MIT License
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Ergonomics
#2
Closed
vypxl
closed
3 years ago
vypxl
commented
3 years ago
Three ergonomical changes:
Animated sprite can be used in manual mode, if 0 fps is specified.
Config now uses 'defaults' instead of 'standards' and uses a default filename for saving and loading.
Tween now has the
#then
method which can be used to chain
on_completed
handlers.
Three ergonomical changes:
#then
method which can be used to chainon_completed
handlers.