vypxl / scar

A game engine written in Crystal using crsfml
MIT License
27 stars 2 forks source link

Little things and breaking changes #3

Open vypxl opened 3 years ago

vypxl commented 3 years ago

Before the 0.4 release, I want to fix some annoyances in the library that bug me.

Assets should provide a default font App should have a default scene, so no need for a useless self << Scar::Scene.new App should not require implementing update and render App should handle close events by default, but overridable