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w3c
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gamepad
Gamepad
https://w3c.github.io/gamepad/
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Switch from WebIDL arrays to FrozenArray<>s in the IDLs.
#62
rakuco
closed
7 years ago
7
Timeline to Recommendation?
#61
LJWatson
closed
6 years ago
2
Time at TPAC?
#60
LJWatson
closed
6 years ago
2
GamepadHapticActuator pulse should be annotated [NewObject]
#59
daoshengmu
opened
7 years ago
1
GamepadHapticActuator needs to define the situation of loss focus
#58
daoshengmu
opened
7 years ago
2
Standard mapping image should be described in text
#57
Crissov
closed
3 years ago
6
Mapping of HID Events to the Gamepad API
#56
hoene
opened
7 years ago
8
Orientation of the head
#55
hoene
closed
3 years ago
1
Battery level
#54
toji
opened
7 years ago
5
Don't allow updates on hidden documents
#53
rektide
opened
7 years ago
4
Only 4 Gamepads?
#52
MattTreichelYeah
closed
6 years ago
3
Add missing type argument to the GamepadEvent constructor
#51
foolip
closed
6 years ago
1
[Extensions] GamepadHapticActuator#pulse bugs
#50
Teflo
closed
7 years ago
2
chore: convert to newschool idl
#49
marcoscaceres
closed
7 years ago
1
Use <pre class=idl> for IDL blocks
#48
foolip
closed
7 years ago
7
Spec broken because of use of "old school" WebIDL mode
#47
tidoust
closed
7 years ago
2
Arbitrary buffering of API calls is causing issues
#46
tkodw
opened
7 years ago
7
Add Brandon Jones as spec editor
#45
toji
closed
7 years ago
4
Add Brandon as editor
#44
LJWatson
closed
7 years ago
0
fix typos and tidy up Gamepad Extensions
#43
cvan
closed
7 years ago
3
[Extensions] When does `GamepadHapticActuator#pulse` resolve `false` or reject?
#42
cvan
opened
7 years ago
0
Expose controller 3d mesh
#41
caseyyee
closed
7 years ago
2
Fix GamepadPose units, align with VRPose
#40
anssiko
closed
7 years ago
4
Support Buffered Haptic Effects
#39
kearwood
opened
8 years ago
8
Add 'Actuator'
#38
mkeblx
closed
8 years ago
2
Make gamepads accessible by web worker
#37
tkodw
opened
8 years ago
43
Support gamepad speakers/headsets
#36
HughIsaacs2
closed
3 years ago
3
GamepadEvent constructor is missing the type argument
#35
foolip
closed
6 years ago
12
Support trackpad touch events / inputs
#34
kearwood
opened
8 years ago
4
Consider using Bikeshed for spec formatting
#33
cvan
closed
3 years ago
3
Added a supplemental "Extensions" spec
#32
toji
closed
8 years ago
26
Snapshot API as "Version 1" CR
#31
toji
closed
3 years ago
6
Handedness of controllers
#30
toji
closed
3 years ago
3
Add a Project Description and Project URL
#29
cvan
closed
8 years ago
4
IDL array[]s no longer exist
#28
domenic
closed
7 years ago
9
Determine how Multi-touch surfaces should be handled.
#27
toji
closed
3 years ago
7
Added touched property to GamepadButton
#26
toji
closed
8 years ago
18
Added GamepadPose
#25
toji
closed
8 years ago
15
Consider changing gamepad-mapping API to match SDL2's
#24
cvan
closed
5 years ago
5
`navigator.getGamepads()` should return a `Promise`
#23
cvan
closed
3 years ago
7
Should spec a buffering/refresh interval model of gamepad data?
#22
juj
opened
8 years ago
6
add to "Feature Requests" more links to platform bugs for vibration and mapping
#21
cvan
closed
8 years ago
1
404 for standard_gamepad.svg on https://www.w3.org/TR/gamepad/standard_gamepad.svg
#20
cvan
closed
8 years ago
2
Vibrate feature for Gamepad
#19
goldenratio
opened
8 years ago
33
Spec interaction of "gamepad for chrome navigation" with Gamepad API for content
#18
carlsmith
closed
3 years ago
15
asynchronous getGamepads
#17
mozfreddyb
closed
9 years ago
2
add description and website on GitHub project page
#16
cvan
closed
8 years ago
2
spec `gamepadbuttondown` and `gamepadbuttonup` events (issue #4)
#15
cvan
closed
8 months ago
7
move spec document to root
#14
cvan
closed
9 years ago
6
Specify exact length of array returned by Navigator.getGamepads()
#13
luser
closed
6 years ago
1
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