Open cronousbaby opened 1 month ago
@lindsayshuo Pls advice.
在win10下编译 tensorrtx-yolov8 出现如下错误: 【1】、 2>J:\tensorrtx\yolov8\plugin\yololayer.cu(262): error : expression must have a constant value 2>J:\tensorrtx\yolov8\plugin\yololayer.cu(262): note #2689-D: the value of variable "maxGrids" 2>(261): here cannot be used as a constant 【2】、 C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Microsoft\VC\v170\BuildCustomizations\CUDA 11.7.targets(790,9): error MSB3721: 命令“"C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v11.7\bin\nvcc.exe" --use-local-env -ccbin "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.39.33519\bin\HostX64\x64" -x cu -I"C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v11.7\include" -IJ:\tensorrtx\yolov8\include -I"I:\TensorRT-8.6.1.6\include" -I"I:\TensorRT-8.6.1.6\samples\common" -IJ:\tensorrtx\yolov8\plugin -II:\opencv\build\include -I"C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v11.7\include" --keep-dir myplugins\x64\Release -maxrregcount=0 --machine 64 --compile -cudart static -std=c++11 -Xcompiler="/EHsc -Ob2" -D_WINDOWS -DNDEBUG -DAPI_EXPORTS -D"CMAKE_INTDIR="Release"" -Dmyplugins_EXPORTS -D_WINDLL -D_MBCS -D"CMAKE_INTDIR="Release"" -Dmyplugins_EXPORTS -Xcompiler "/EHsc /W3 /nologo /O2 /Fdmyplugins.dir\Release\vc143.pdb /FS /MD /GR" -o myplugins.dir\Release\yololayer.obj "J:\tensorrtx\yolov8\plugin\yololayer.cu"”已退出,返回代码为 1。
我在ubuntu22里面编译不报错呢
在win10下编译 tensorrtx-yolov8 出现如下错误: 【1】、 2>J:\tensorrtx\yolov8\plugin\yololayer.cu(262): error : expression must have a constant value 2>J:\tensorrtx\yolov8\plugin\yololayer.cu(262): note #2689-D: the value of variable "maxGrids" 2>(261): here cannot be used as a constant 【2】、 C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Microsoft\VC\v170\BuildCustomizations\CUDA 11.7.targets(790,9): error MSB3721: 命令“"C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v11.7\bin\nvcc.exe" --use-local-env -ccbin "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.39.33519\bin\HostX64\x64" -x cu -I"C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v11.7\include" -IJ:\tensorrtx\yolov8\include -I"I:\TensorRT-8.6.1.6\include" -I"I:\TensorRT-8.6.1.6\samples\common" -IJ:\tensorrtx\yolov8\plugin -II:\opencv\build\include -I"C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v11.7\include" --keep-dir myplugins\x64\Release -maxrregcount=0 --machine 64 --compile -cudart static -std=c++11 -Xcompiler="/EHsc -Ob2" -D_WINDOWS -DNDEBUG -DAPI_EXPORTS -D"CMAKE_INTDIR="Release"" -Dmyplugins_EXPORTS -D_WINDLL -D_MBCS -D"CMAKE_INTDIR="Release"" -Dmyplugins_EXPORTS -Xcompiler "/EHsc /W3 /nologo /O2 /Fdmyplugins.dir\Release\vc143.pdb /FS /MD /GR" -o myplugins.dir\Release\yololayer.obj "J:\tensorrtx\yolov8\plugin\yololayer.cu"”已退出,返回代码为 1。
我在ubuntu22里面编译不报错呢
你用的最新版本吗
在win10下编译 tensorrtx-yolov8 出现如下错误: 【1】、 2>J:\tensorrtx\yolov8\plugin\yololayer.cu(262): error : expression must have a constant value 2>J:\tensorrtx\yolov8\plugin\yololayer.cu(262): note #2689-D: the value of variable "maxGrids" 2>(261): here cannot be used as a constant 【2】、 C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Microsoft\VC\v170\BuildCustomizations\CUDA 11.7.targets(790,9): error MSB3721: 命令“"C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v11.7\bin\nvcc.exe" --use-local-env -ccbin "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.39.33519\bin\HostX64\x64" -x cu -I"C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v11.7\include" -IJ:\tensorrtx\yolov8\include -I"I:\TensorRT-8.6.1.6\include" -I"I:\TensorRT-8.6.1.6\samples\common" -IJ:\tensorrtx\yolov8\plugin -II:\opencv\build\include -I"C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v11.7\include" --keep-dir myplugins\x64\Release -maxrregcount=0 --machine 64 --compile -cudart static -std=c++11 -Xcompiler="/EHsc -Ob2" -D_WINDOWS -DNDEBUG -DAPI_EXPORTS -D"CMAKE_INTDIR="Release"" -Dmyplugins_EXPORTS -D_WINDLL -D_MBCS -D"CMAKE_INTDIR="Release"" -Dmyplugins_EXPORTS -Xcompiler "/EHsc /W3 /nologo /O2 /Fdmyplugins.dir\Release\vc143.pdb /FS /MD /GR" -o myplugins.dir\Release\yololayer.obj "J:\tensorrtx\yolov8\plugin\yololayer.cu"”已退出,返回代码为 1。
确保你的 CUDA Toolkit 和对应的 Visual Studio 插件版本相兼容,有时候版本不匹配也会导致编译错误。如果你不确定,可以检查 NVIDIA 官方文档,了解你的 CUDA Toolkit 版本支持的 Visual Studio 版本。
谢谢答复,我晚上再试验一下
谢谢答复,我晚上再试验一下
请问你解决了吗,我遇到同样问题
谢谢答复,我晚上再试验一下
请问你解决了吗,我遇到同样问题
好像是 mStridesLength 不能在编译时确定的问题 我对 yololayer.cu 做了如下修改后不报错了:
//const int maxGrids = mStridesLength;
//int grids[maxGrids][2];
//for (int i = 0; i < maxGrids; ++i) {
// grids[i][0] = mYoloV8netHeight / mStrides[i];
// grids[i][1] = mYoloV8NetWidth / mStrides[i];
//}
const int maxGrids = mStridesLength;
int** grids = new int*[maxGrids];
for (int i = 0; i < maxGrids; ++i) {
grids[i] = new int[2];
grids[i][0] = mYoloV8netHeight / mStrides[i];
grids[i][1] = mYoloV8NetWidth / mStrides[i];
}
for (unsigned int i = 0; i < maxGrids; i++) {
int grid_h = grids[i][0];
int grid_w = grids[i][1];
int stride = mStrides[i];
numElem = grid_h * grid_w * batchSize;
if (numElem < mThreadCount)
mThreadCount = numElem;
CalDetection<<<(numElem + mThreadCount - 1) / mThreadCount, mThreadCount, 0, stream>>>(
inputs[i], output, numElem, mMaxOutObject, grid_h, grid_w, stride, mClassCount, mNumberofpoints,
mConfthreshkeypoints, outputElem, is_segmentation_, is_pose_);
}
// 释放内存
for (int i = 0; i < maxGrids; ++i) {
delete[] grids[i];
}
delete[] grids;
int maxGrids = mStridesLength;
int flatGridsLen = 2 * maxGrids;
int* flatGrids = new int[flatGridsLen];
for (int i = 0; i < maxGrids; ++i) {
flatGrids[2*i] = mYoloV8netHeight / mStrides[i];
flatGrids[2*i + 1] = mYoloV8NetWidth / mStrides[i];
}
for (unsigned int i = 0; i < maxGrids; i++) {
// Access the elements of the original 2D array from the flattened 1D array
int grid_h = flatGrids[2*i]; // Corresponds to the access of grids[i][0]
int grid_w = flatGrids[2*i + 1]; // Corresponds to the access of grids[i][1]
int stride = mStrides[i];
numElem = grid_h * grid_w * batchSize; // Calculate the total number of elements
if (numElem < mThreadCount) // Adjust the thread count if needed
mThreadCount = numElem;
// The CUDA kernel call remains unchanged
CalDetection<<<(numElem + mThreadCount - 1) / mThreadCount, mThreadCount, 0, stream>>>(
inputs[i], output, numElem, mMaxOutObject, grid_h, grid_w, stride, mClassCount, mNumberofpoints,
mConfthreshkeypoints, outputElem, is_segmentation_, is_pose_);
}
delete[] flatGrids;
可以这样改,一维数组简化开销,增大效率
好的,感谢
是的,已经测试,按照上面的方式
是的,已经测试,按照上面的方式
好的,感谢
在win10下编译 tensorrtx-yolov8 出现如下错误: 【1】、 2>J:\tensorrtx\yolov8\plugin\yololayer.cu(262): error : expression must have a constant value 2>J:\tensorrtx\yolov8\plugin\yololayer.cu(262): note #2689-D: the value of variable "maxGrids" 2>(261): here cannot be used as a constant 【2】、 C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Microsoft\VC\v170\BuildCustomizations\CUDA 11.7.targets(790,9): error MSB3721: 命令“"C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v11.7\bin\nvcc.exe" --use-local-env -ccbin "C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.39.33519\bin\HostX64\x64" -x cu -I"C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v11.7\include" -IJ:\tensorrtx\yolov8\include -I"I:\TensorRT-8.6.1.6\include" -I"I:\TensorRT-8.6.1.6\samples\common" -IJ:\tensorrtx\yolov8\plugin -II:\opencv\build\include -I"C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v11.7\include" --keep-dir myplugins\x64\Release -maxrregcount=0 --machine 64 --compile -cudart static -std=c++11 -Xcompiler="/EHsc -Ob2" -D_WINDOWS -DNDEBUG -DAPI_EXPORTS -D"CMAKE_INTDIR=\"Release\"" -Dmyplugins_EXPORTS -D_WINDLL -D_MBCS -D"CMAKE_INTDIR=\"Release\"" -Dmyplugins_EXPORTS -Xcompiler "/EHsc /W3 /nologo /O2 /Fdmyplugins.dir\Release\vc143.pdb /FS /MD /GR" -o myplugins.dir\Release\yololayer.obj "J:\tensorrtx\yolov8\plugin\yololayer.cu"”已退出,返回代码为 1。