Closed GeraldKimmersdorfer closed 1 month ago
As mentioned in comment https://issues.chromium.org/issues/42241514#comment5, they fixed it in commit https://dawn.googlesource.com/dawn.git/+log/4975e45e9480..bcac5f764a1a.
This has already been merged into main and is already available in Chrome's release channel for nightly build (called Google Chrome Canary). I can confirm the higher limit is available on my device with Google Chrome Canary 126.0.6462.0 🥳
We should still keep this issue around until the fix makes it into the next stable release.
The Stable Chrome build is now on 6533. This issue can be closed.
The device limits for the
maxTextureArrayLayers
in Chromium are too small. The tiered device limits in DAWN seem to need an update to allow for more than 256 texture layers.Bug-Report for the DAWN-project was issued as proposed in the dawn matrix chatroom: https://bugs.chromium.org/p/dawn/issues/detail?id=2558