@webviewjs/webview
Robust cross-platform webview library for Node.js written in Rust. It is a native binding to tao and wry allowing you to easily manage cross platform windowing and webview.
[!CAUTION] This library is still in development and not ready for production use. Feel free to experiment with it and report any issues you find.
npm install @webviewjs/webview
Platform | Supported |
---|---|
x86_64-apple-darwin | ✅ |
x86_64-pc-windows-msvc | ✅ |
i686-pc-windows-msvc | ✅ |
aarch64-apple-darwin | ✅ |
aarch64-linux-android | ✅ |
armv7-linux-androideabi | ✅ |
aarch64-pc-windows-msvc | ✅ |
import { Application } from '@webviewjs/webview';
// or
const { Application } = require('@webviewjs/webview');
const app = new Application();
const window = app.createBrowserWindow();
window.loadUrl('https://nodejs.org');
app.run();
import { Application } from '@webviewjs/webview';
const app = new Application();
app.onIpcMessage((data) => {
const reply = `You sent ${data.body.toString('utf-8')}`;
window.evaluateScript(`onIpcMessage("${reply}")`);
});
const window = app.createBrowserWindow({
html: `<!DOCTYPE html>
<html>
<head>
<title>Webview</title>
</head>
<body>
<h1 id="output">Hello world!</h1>
<button id="btn">Click me!</button>
<script>
btn.onclick = function send() {
window.ipc.postMessage('Hello from webview');
}
</script>
</body>
</html>
`,
preload: `window.onIpcMessage = function(data) {
const output = document.getElementById('output');
output.innerText = \`Server Sent A Message: \${data}\`;
}`,
});
window.setTitle('WebviewJS + Node');
app.run();
Check out examples directory for more examples, such as serving contents from a web server to webview, etc.
[!WARNING] The CLI feature is very experimental and may not work as expected. Please report any issues you find.
You can use Single Executable Applications feature of Node.js to build an executable file. WebviewJS comes with a helper cli script to make this process easier.
webview --build --input ./path/to/your/script.js --output ./path/to/output-directory --name my-app
You can pass --resources ./my-resource.json
to include additional resources in the executable. This resource can be imported using getAsset()
or getRawAsset()
functions from node:sea
module.