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wheybags
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freeablo
[ARCHIVED] Modern reimplementation of the Diablo 1 game engine
GNU General Public License v3.0
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Buying basic items + some player stats display
#357
Predelnik
closed
6 years ago
1
Introduce Diablo-like autoplacement mechanism.
#356
Predelnik
closed
6 years ago
0
inventory fixes
#355
wheybags
closed
6 years ago
0
osx travis
#354
wheybags
closed
6 years ago
0
Handle placement of loot in inventory
#353
mewmew
closed
6 years ago
5
refactor input
#352
wheybags
closed
6 years ago
0
Fixes for handling gold in inventory and gold split dialog.
#351
Predelnik
closed
6 years ago
0
pass World around instea dof having it be a singleton
#350
wheybags
closed
6 years ago
0
refactor ActorStateMachine
#349
wheybags
closed
6 years ago
0
Make equipped weapon affect damage in some way.
#348
Predelnik
closed
6 years ago
0
save items on ground
#347
wheybags
closed
6 years ago
0
hunter: SDL compile failed on ArchLinux
#346
pengyz
closed
5 years ago
7
Complete selling implementation + some small fixes.
#345
Predelnik
closed
6 years ago
4
Test speed of ninja build on appveyor.
#344
Predelnik
closed
6 years ago
2
Basic support for selling of items + some minor changes.
#343
Predelnik
closed
6 years ago
6
Serialisation of Inventory
#342
wheybags
closed
6 years ago
0
replace Helper2D with Array2D class
#341
wheybags
closed
6 years ago
0
Fix interaction between pause menu and inventory panel. (#338)
#340
Predelnik
closed
6 years ago
5
Appveyor CI is super slow
#339
wheybags
opened
6 years ago
3
Pause menu is buggy when you have inventory open
#338
wheybags
closed
6 years ago
3
more save game stuff
#337
wheybags
closed
6 years ago
2
refactor some input related code
#336
wheybags
closed
6 years ago
0
Refactor item related enums and move them to separate file.
#335
Predelnik
closed
6 years ago
0
some small serial tweaks
#334
wheybags
closed
6 years ago
0
Update hunter version to support MinGW build.
#333
Predelnik
closed
6 years ago
4
Patched - now using #pragma instead of header guards, fixed spacing formating, too, on all H's @Hydroque
#332
Lectem
closed
6 years ago
1
now uses #pragma instead of header guard.
#331
tilkinsc
closed
6 years ago
3
Replaced enum to enum class
#330
setronn
closed
6 years ago
1
Implement Save Files Format
#329
tilkinsc
opened
6 years ago
8
now using #pragma instead of header guards, fixed spacing formating, too, on all H's @Hydroque
#328
tilkinsc
closed
6 years ago
10
proper direction type
#327
wheybags
closed
6 years ago
1
consistent Point type
#326
wheybags
closed
6 years ago
9
pragma once
#325
wheybags
closed
6 years ago
2
use enum class everywhere
#324
wheybags
closed
6 years ago
1
SHA1 of DIABDAT.MPQ and DIABLO.EXE
#323
tilkinsc
closed
6 years ago
3
Builds with MinGW on Windows fails due to Hunter dependency needed updated
#322
tilkinsc
closed
6 years ago
9
Support autorepeat and double click in menus + some refactoring.
#321
Predelnik
closed
6 years ago
0
A bunch of wide-reaching refactoring of Actor class
#320
wheybags
closed
6 years ago
0
add our own release_assert and debug_assert macros, and use them
#319
wheybags
closed
6 years ago
0
Update hunter version to fix msvc2017 new update build broken due to warning in googletest.
#318
Predelnik
closed
6 years ago
0
Implement class selection menu.
#317
Predelnik
closed
6 years ago
1
Fix blocking next mouse press in case of exiting dialog/pause menu using keyboard.
#316
Predelnik
closed
6 years ago
1
Make pause menu diablo-like.
#315
Predelnik
closed
6 years ago
2
Update Hunter version. Fixes MSVC release build.
#314
Predelnik
closed
6 years ago
0
clang-format in travis
#313
wheybags
closed
6 years ago
0
Re-adding main menu (first stage)
#312
Predelnik
closed
6 years ago
1
Update nuklear/ remove all custom fixes.
#311
Predelnik
closed
6 years ago
2
Add parallel option to appveyor.
#310
Predelnik
closed
6 years ago
2
Add dummy dialogs for town citizens.
#309
Predelnik
closed
6 years ago
3
Optimization: Remove allocation/push backs during texture decoding.
#308
Predelnik
closed
6 years ago
1
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