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cowboy-gorl
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Fix entitiy manager MoveEntityToFront/Back mixup
#21
wintermute-cell
opened
1 year ago
0
Remove useless render pass, this does nothing
#20
wintermute-cell
opened
1 year ago
0
Polish documentation & set up automation
#19
wintermute-cell
opened
1 year ago
0
Audio
#18
wintermute-cell
closed
1 year ago
0
Gui
#17
wintermute-cell
closed
1 year ago
0
Create a logging.Debug logger
#16
wintermute-cell
closed
1 year ago
0
Achieve pixel-perfect rendering
#15
wintermute-cell
opened
1 year ago
1
Use composition to define more specific entity groups
#14
wintermute-cell
opened
1 year ago
0
add screen size adaption to render.go
#13
wintermute-cell
closed
1 year ago
0
Better entity and scene management
#12
wintermute-cell
closed
1 year ago
4
Create GUI package
#11
wintermute-cell
closed
1 year ago
5
Split off Audio into own package
#10
wintermute-cell
closed
1 year ago
0
DONT MERGE
#9
wintermute-cell
opened
1 year ago
0
Systems with growing numbers such as the Inventory or the Pop Manager should internally use float32
#8
wintermute-cell
opened
1 year ago
0
Entity Initialization (Init vs New...Entity)
#7
wintermute-cell
opened
1 year ago
2
Animation system
#6
wintermute-cell
closed
1 year ago
1
New Substructure below 'Entity'
#5
wintermute-cell
opened
1 year ago
0
PoC (was 'mvp') progress tracking
#3
wintermute-cell
closed
1 year ago
1
Implement custom logging as its own package
#2
wintermute-cell
closed
1 year ago
0
Move logging into its own package
#1
wintermute-cell
closed
1 year ago
1