Open DukeVenator opened 10 months ago
Looking at this the easiest way would be to modify the weapon's code to remove ammo if a fire rate modifier is defined and then add a box somewhere to input a ammo fire rate.
I'll look into a basic code idea but I am terrible at ui stuff.
I don't think this is something that could be easily added, one way might be for a popup with a special click+button pres. the burst mode is in the code rather statically.
Love the sheet but looking at potentially adding multiple fire mods for ammo use and hit modifiers.
Any idea how I would implement some custom fire rate or ammo use a round?