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wojtossfm
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godot_scml_importer
MIT License
33
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Adjust godot support in README
#30
wojtossfm
closed
5 months ago
0
Fix importing and compatibility issues. Improve README about known support issues
#29
wojtossfm
closed
5 months ago
0
SCML is not loaded properly.
#28
oddman621
closed
5 months ago
5
Tried importing a character and got hit with thousands of errors. Trying to run the SCML file makes a blank scene and gives an "Error while loading file"
#27
dustingunn
closed
5 months ago
7
No Bone2D children of node bone. Cannot calculate bone length or angle reliably. Using transform rotation for bone angle
#26
Abab-bk
opened
11 months ago
0
Adjust version and readme
#25
wojtossfm
closed
1 year ago
0
Issue with animations in cross-fades
#24
wojtossfm
opened
1 year ago
0
Adjust rotation logic to be as restricted to radians as possible
#23
wojtossfm
closed
1 year ago
0
rotation logic currently split between radians and degrees
#22
wojtossfm
closed
1 year ago
0
Key rotation rather than rotation-degrees
#21
doctor-g
closed
1 year ago
6
Have one animation library per entity instead of an animation library per animation
#20
wojtossfm
closed
1 year ago
0
Godot 4.0 support
#19
LordNeznay
closed
1 year ago
0
Does not work with Godot 4.0
#18
dadoftwins
closed
1 year ago
1
Issue: forgot to bump version number
#17
wojtossfm
closed
3 years ago
0
refs #15 Issue: obj info type sprite breaks the current logic
#16
wojtossfm
closed
3 years ago
0
invalid index 'w' and assertion failed
#15
CystalCore
closed
3 years ago
10
z-index should be relative to allow offsetting for whole characters (e.g. ysort)
#14
wojtossfm
closed
3 years ago
1
z-index usage is subpar leading to clipping issues
#13
wojtossfm
opened
3 years ago
2
Refactor code and support objects moving between parents by having them be separate instances
#12
wojtossfm
closed
3 years ago
0
Issue: bone scales causing issues
#11
wojtossfm
closed
3 years ago
0
Change of parent in animation - not supported
#10
wojtossfm
closed
3 years ago
3
Extend and correct CharacterMap handling
#9
wojtossfm
opened
3 years ago
2
Issue: character map breaks parsing
#8
wojtossfm
closed
3 years ago
0
Scale values on objects/bones seem to not be handled well and cause issues
#7
wojtossfm
closed
3 years ago
3
Character map not handled and breaks parsing
#6
wojtossfm
closed
3 years ago
1
Issue: seems objects can re-define pivot
#5
wojtossfm
closed
3 years ago
0
Importing Bug
#4
joined72
closed
3 years ago
3
I cannot find the "Import SCML" button
#3
joined72
closed
3 years ago
2
Convert to importer plugin and add set rest option
#2
nikibobi
closed
3 years ago
1
Fix assert statements for Godot 3.2+
#1
nikibobi
closed
4 years ago
1