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PlayerDogModel_Plus
It's a doggie-dog world! Updated version of the original mod by MonAmiral!
https://thunderstore.io/c/lethal-company/p/nattaboy/PlayerDogModel_Plus/
MIT License
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v2.0.9 Rebuilt with MoreCompany v1.11.0
#60
wongnata
closed
2 hours ago
0
MoreCompany v1.11.0 breaks MoreCompanyPatch which hides cosmetics in dog mode
#59
wongnata
closed
2 hours ago
0
v2.0.8 Removed broken OpenBodyCams patch.
#58
wongnata
closed
6 days ago
0
OpenBodyCams v2.5.0 breaks OpenBodyCamsPatch
#57
wongnata
closed
6 days ago
1
Some held items clip through the dog model when held
#56
wongnata
closed
2 weeks ago
1
Dog helmet scan node can still be collided with when using SuitsTerminal to hide the suits rack
#55
wongnata
closed
3 weeks ago
1
When in dog mode, the baby maneater does not have the rocking animation
#54
wongnata
closed
1 month ago
1
V2.0.7 Extended compatibility with TooManyEmotes, SuitsTerminal
#53
wongnata
closed
1 month ago
0
Regarding turning into a dog, things will fall to the ground and cannot be picked up
#52
1450143535
closed
3 weeks ago
4
Add compatibility for CruiserImproved
#51
Jaco909
closed
1 month ago
3
Add compatibility with SuitsTerminal / Add terminal command to toggle dog mode
#50
wongnata
closed
1 month ago
3
Add compatibility with TooManyEmotes
#49
wongnata
closed
1 month ago
1
V2.0.6 Added support for OpenBodyCams!
#48
wongnata
closed
1 month ago
0
Some suggestions and feedback on the use of dog models
#47
1450143535
closed
1 month ago
12
When in dog mode, holding a dog ragdoll obstructs all vision
#46
wongnata
closed
1 month ago
2
V2.0.5 Added MIT license from upstream repo!
#45
wongnata
closed
1 month ago
0
V2.0.4 Fixed tulip snake interaction and bunny/bee suit compatibility with dog models
#44
wongnata
closed
1 month ago
0
Tulip snakes appear to float on dog players
#43
wongnata
closed
1 month ago
3
Vanilla bunny and bee suits have floating headbands when worn by dog model players
#42
wongnata
closed
1 month ago
2
V2.0.3 Versioning only change since last release's DLL was built with the wrong version.
#41
wongnata
closed
1 month ago
0
V2.0.2 Attempting to fix more networking desync issues.
#40
wongnata
closed
1 month ago
0
Dog players get desynced when there are disconnects in the lobby
#39
wongnata
closed
1 month ago
4
V2.0.1 Fixed issue with masked dogs desyncing between clients, updated networking from LethalNetworkAPI v2 to v3
#38
wongnata
closed
1 month ago
0
Masked enemies using the dog model are not synced between clients
#37
wongnata
closed
1 month ago
1
V2.0.0 Added mimic support!
#36
wongnata
closed
1 month ago
0
V1.1.4 Updated position of masks, jetpacks, and belt bags to better fit dog bodies
#35
wongnata
closed
1 month ago
0
Make belt bag look like a collar when pocketed by dog player
#34
wongnata
closed
1 month ago
2
V1.1.3 Replaced dependency on LC_API with LethalNetworkAPI, reimplemented networking, and patched belt bag position.
#33
wongnata
closed
1 month ago
0
Belt bag isn't positioned well for dog players
#32
wongnata
closed
1 month ago
1
Fix and remove dependency on More_Suits
#31
wongnata
closed
1 month ago
4
Replace dependency on LC_API_V50 with LethalNetworkAPI
#30
wongnata
closed
1 month ago
3
V1.1.2 Updated dependency on LC_API_V50 to use latest.
#29
wongnata
closed
1 month ago
0
V1.1.1 Fixed dog model players clipping through the floor and updated "player collected" event
#28
wongnata
closed
1 month ago
0
Add blood decals to dog model when killing other players
#27
wongnata
closed
1 month ago
2
Optional feature to make dog mode players more specialized
#26
wongnata
opened
1 month ago
0
Optional feature to convert all speech from dog players into barks
#25
wongnata
opened
2 months ago
0
Optional feature where "dog type" enemies are friendly towards dog mode players
#24
wongnata
opened
2 months ago
0
Update "body collected" pop-up to display dog model turnaround when collecting a dog model player body
#23
wongnata
closed
1 month ago
2
Dog mode players appear to clip through the ground while crouching
#22
wongnata
closed
1 month ago
4
V1.1.0 Forgot to add jetpack note in release notes.
#21
wongnata
closed
2 months ago
0
Verity-3rdPerson and MoreCompany should not be hard dependencies
#20
wongnata
closed
1 month ago
1
V1.1.0 Minor update: snare flea, jetpack, item anchor, and camera updates, and added custom settings for verity-3rdperson
#19
wongnata
closed
2 months ago
0
Jetpacks don't map to dog bodies correctly
#18
wongnata
closed
1 month ago
3
V1.0.2 Added extra cosmetic support and fixed toggle audio issue.
#17
wongnata
closed
2 months ago
0
Add bark button
#16
wongnata
closed
1 month ago
1
Ragdoll for dogs doesn't really work for back legs
#15
wongnata
closed
2 months ago
1
Center camera better on dog model players while spectating
#14
wongnata
closed
2 months ago
2
MoreCompany cosmetics float over dog corpses
#13
wongnata
closed
2 months ago
1
Snare flea appears to float above the player in dog mode
#12
wongnata
closed
2 months ago
1
Model toggle audio plays on player respawn
#11
wongnata
closed
2 months ago
1
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