An extension for the Paket dependency manager that enables the integration of NuGet dependencies into Unity3D projects.
While dependency managers like NuGet & Paket exist for .NET/Mono projects there is no easy way to manage dependencies for Unity3D projects.
Paket.Unity3D tries to solve this by adding NuGet libraries as Assets of a Unity3D project in a designated Paket.Unity3D
directory.
Furthermore Paket.Unity3D works on the command-line and can be integrate into the build process.
BuildScript | Status of last build | |
---|---|---|
Mono | build.sh | ![]() |
Windows | build.cmd |
build.cmd
or build.sh
.build.cmd
(build.sh
on Mono) to make sure all tests are still passing.If you want to contribute to the docs then please modify the markdown files in /docs/content
and send a pull request.
The Unlicense