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wreckingballgames
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GodotWildJam67
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Dev
#21
wreckingballgames
closed
4 months ago
0
Create Resources to define equipment, each different type, and unique pieces of equipment
#20
wreckingballgames
opened
4 months ago
1
Create Resource for tracking combat participant statistics (and a derived Resource for the Player's combat statistics)
#19
wreckingballgames
closed
4 months ago
1
Create Resource for tracking Player inventory
#18
wreckingballgames
closed
4 months ago
1
Create Resource for tracking persistent player statistics
#17
wreckingballgames
closed
4 months ago
1
Decide if event managers need their own group
#16
wreckingballgames
closed
4 months ago
1
Implement event bus for passing information between nodes and scenes
#15
wreckingballgames
opened
4 months ago
2
Devise a strategy for consistently handling data
#14
wreckingballgames
closed
4 months ago
0
Modify map transitions to place the Player in a starting position based on which map they transitioned from
#13
wreckingballgames
opened
4 months ago
0
Implement overworld actor sprite turning to reflect forward vector
#12
wreckingballgames
closed
4 months ago
1
Overhaul physics interaction with TileMap
#11
wreckingballgames
closed
4 months ago
2
Implement general game events system
#10
wreckingballgames
closed
4 months ago
1
Implement battle transitions
#9
wreckingballgames
opened
4 months ago
4
Implement dialogue popups
#8
wreckingballgames
opened
4 months ago
1
Implement silliness switch
#7
wreckingballgames
opened
4 months ago
0
Create tile maps
#6
wreckingballgames
closed
4 months ago
4
Implement map transitions
#5
wreckingballgames
closed
4 months ago
1
Write trigger tile functionality
#4
wreckingballgames
closed
4 months ago
2
Write interaction code for OverworldPlayer
#3
wreckingballgames
closed
4 months ago
2
Rewrite screen bounds checking for Overworld Actor
#2
wreckingballgames
closed
4 months ago
1
Create default overworld tileset
#1
wreckingballgames
closed
4 months ago
0