A simple 3D component editor, based on X3DOM.
This project provides an open source implementation of a simple 3D editor, based on X3DOM. You can create components, composed of multiple primitives. Each primitive can be individually configured using its specific parameters.
Current Features include:
A simple scene being edited
Using an orthographic view
Alignment / Snapping Tool
The 2D shape editor, used to create and edit extrusions and solid of revolution objects