Open RobDaytona opened 4 years ago
Hi - I am really confused as to what the Triage bar is telling me, how close is this card to being reviewed / verified? thanks
It happens on iOS (not Android). @RobDaytona verified (good luck with the game).
The next steps will be:
@jsuarezruiz thank you for your update!
:-}
Hello still waiting for a fix please.
Hello still waiting for a fix please.
Thanks Sam for getting this moving:)
I am still here.
Hi there- This seems to be taking a very long time, why was it removed from the milestone? are the developers saying the garbage collection will deal with this issue?
Hello??
XBugNo10627.zip
Description
We are developing an Indi Game in Xamarin Forms, we have quite a few areas where we use Element.RelScaleTo to manipulate Image elements. Android - All good. IOS - Memory leaks infinitely.
Steps to Reproduce
Expected Behavior
We do not expect to see memory leak when calls are made to Element.RelScale. In this example the Image "breaths in and out", its a simple animation, that simply loops, the memory used for this should be static, and not simply continue to eat up memory as time goes on.
Actual Behavior
The app will continue to ask for more memory infinitely.
Basic Information
There is no known good version.
No workaround exists.
Please see the attached demo mini project that shows the bug clearly.