Open mysticfall opened 3 years ago
Try different settings for different bones ,as shown here: https://youtu.be/lobKcsbQqSY?t=504
Yes, generating from bones seems to work. But I can't get a usable shapes out of the MBLab mesh, however.
But I can't get a usable shapes out of the MBLab mesh, however
Even changing of the Threshold value doesn't help?
I don't know... it certainly changes the shape but I haven't been able to achieve a usable result yet. Most of the times, the boxes either overlap each other or don't cover the sufficient part of the original mesh.
If hitboxes will be connected with rigid body constraint, overlapping is ok. Hitbox shape depends on corresponding vertex group,so you can tweak it to make a better shape. Also,not every bone needs a hitbox,in case of mblab ,making hitboxes for these bones is a bad idea
I tried to comment out offending lines that causes a problem with 2.9x (#3) and managed to installed the addon.
However, I can't seem to get it to generate a reasonable hitbox setup for the MBLab character that I created for a test:
I'm not sure if it's due to #3, or it's another issue. Either way, it looks like the addon doesn't seem to work for me so I'm afraid I'll have to request a refund unless those issues could be resolved.