xbodya13 / ragdoll_tools_doc

Documentation for Ragdoll tools
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Does not work well with MBLab character #5

Open mysticfall opened 3 years ago

mysticfall commented 3 years ago

I tried to comment out offending lines that causes a problem with 2.9x (#3) and managed to installed the addon.

However, I can't seem to get it to generate a reasonable hitbox setup for the MBLab character that I created for a test:

image

I'm not sure if it's due to #3, or it's another issue. Either way, it looks like the addon doesn't seem to work for me so I'm afraid I'll have to request a refund unless those issues could be resolved.

xbodya13 commented 3 years ago

Try different settings for different bones ,as shown here: https://youtu.be/lobKcsbQqSY?t=504

mysticfall commented 3 years ago

Yes, generating from bones seems to work. But I can't get a usable shapes out of the MBLab mesh, however.

xbodya13 commented 3 years ago

But I can't get a usable shapes out of the MBLab mesh, however

Even changing of the Threshold value doesn't help?

mysticfall commented 3 years ago

I don't know... it certainly changes the shape but I haven't been able to achieve a usable result yet. Most of the times, the boxes either overlap each other or don't cover the sufficient part of the original mesh.

xbodya13 commented 3 years ago

If hitboxes will be connected with rigid body constraint, overlapping is ok. Hitbox shape depends on corresponding vertex group,so you can tweak it to make a better shape. Also,not every bone needs a hitbox,in case of mblab ,making hitboxes for these bones is a bad idea

image