Open damnMeddlingKid opened 2 years ago
Hi. Do your bones have any constraints? Anyway,try to make hitboxes from the rest pose.
Do your bones have any constraints?
no constraints on the bones.
If i clear all the transformations on the bones then things seem to work. But i've scaled the bones so that the character fits a reference. Is there an easy way to have the bones scaled and also make hitboxes ?.
One thing i've tried is to set "follow bones" and then pose the bones back to the reference pose, but the hitboxes won't move with the bones for some reason.
One thing i've tried is to set "follow bones" and then pose the bones back to the reference pose, but the hitboxes won't move with the bones for some reason.
Make them Animated using button from pie menu
But i've scaled the bones
Is their scale uniform?
I just bought the addon and i ran into an issue where creating hitboxes for my armature deforms the mesh. The movement also changes based on the rotation of the armature before creating the hitboxes.
Heres the mesh before creating hitboxes
Heres the mesh after creating hitboxes
if i give the armature a different rotation the result changes