GXTConvert is a somewhat rudimentary converter for GXT-format textures used by games for the PlayStation Vita. It is written in C# and based on the .NET Framework.
GXTConvert is currently only receiving limited maintenance. Please see the Scarlet project for a more generic set of libraries and a sample converter application to convert various game or console image formats to PNG, including GXT.
Syntax: GXTConvert.exe <inputs ...> [options]
<inputs ...>
: Any number of files or directories to be converted, separated by spaces[options]
:
--output | -o
: Specify output directory--keep | -k
: Do not overwrite existing output filesExample: GXTConvert.exe "C:\Temp\GXT\files\" "C:\Temp\GXT\testfile.gxt" --output "C:\Temp\GXT\output\"
Games known to use the GXT format include:
(1) Require dr_dec decompression script by BlackDragonHunt for most files; some .btx files are not GXT
(2) Packed in *.ftx containers
(3) Packed in archive.pk container; requires QuickBMS script by chrrox to unpack
(4) Packed in OFS3 containers; requires QuickBMS script to unpack
(5) Packed in containers; requires QuickBMS script by chrrox to unpack