xnamahx / JanusLiteNetLib

C# with multiplayer over network using Timeline
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JanusLiteNetLib

C# with multiplayer over network using Timeline

Janus toolkit (http://dundee.cs.queensu.ca/wiki/index.php?title=Janus2) using LiteNetLib (https://github.com/RevenantX/LiteNetLib)

Read more about Janus here https://link.springer.com/article/10.1007/s00530-012-0271-3 Timelines: simplifying the programming of lag compensation for the next generation of networked games