Closed LeonardoCardia closed 11 years ago
I thought I answered this before.. nevertheless, here the answer:
http://stackoverflow.com/a/14170935/1183453
HTH!
fantástico!
It looks really nice!
in the onMouseMove callback you could also check if the id changed and reset the colors so you can select only one structure
Yes it's true, yes I'll do it. I'm working for my conclusion of course work in college and this project will be my job.
You may have noticed that the loading is very slow. The first thing I would do is this better way of loading.
So I would like to do Skin was visible to the User meanwhile the internal members were being rendered.
I'm not able to check if the id is changing and then reset the colors, my algorithms only are failing. Is there any example on this?
is there any example that shows how to do this?
Thank you!!
I'm a big doubt. Would loading the model in the scene and after this object is fully
charged, then I would begin to load another model means That reason is behind the panos.O
That I am loading multiple models and my project is taking much to open the load. an example
of what I mean:
renderer.add (bones);
renderer.add (skin);
The shown in the line of code to initialize the project by the browser, bones and skin are
rendered so start the project. But I would with the q bones were rendered after the skin had
Already Been rendered ie, while the skin is being shown bones are rendering.
I hope you have Given to express my doubt.
Thank you!