xtk / X

The X Toolkit
http://www.goXTK.com
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Consider labelmap opacity when rendering it on 2D canvas #190

Open Snipx opened 8 years ago

Snipx commented 8 years ago

For some reason labelmap opacity is considered for 3D rendering, but not considered for 2D rendering. It was commented out a while ago. I propose to return it back

RussLocc commented 1 year ago

This was so important for my project, i've made a patched build. I haven't got so far in understanding the build as to run any unit-tests, but with manual testing (viewing DICOM volume, with another DICOM as a labelmap) it was fine for my use case.