Allowing players to "flag" or otherwise mark tiles (a la Minesweeper) to denote the location of part of a plane would allow them to better visualise the layout of the enemy on the map, which would help offset what (at times) feels like an abnormally tough opponent. Note that players can (and presumably will) do this already mentally. This is simply to reduce that burden on the player.
On Android, either a long press or a button to toggle the placement of flags would work.
On PC, either a right click (if that's not being used by something, I've not tried it on desktop) or a button to toggle would also work.
(Fun game to pass the time with by the way, cheers)
Allowing players to "flag" or otherwise mark tiles (a la Minesweeper) to denote the location of part of a plane would allow them to better visualise the layout of the enemy on the map, which would help offset what (at times) feels like an abnormally tough opponent. Note that players can (and presumably will) do this already mentally. This is simply to reduce that burden on the player.
On Android, either a long press or a button to toggle the placement of flags would work. On PC, either a right click (if that's not being used by something, I've not tried it on desktop) or a button to toggle would also work.
(Fun game to pass the time with by the way, cheers)
EDIT: Fixed typo, small readability improvement.