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yavl
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teeworlds-infclassR
Slightly modified version of official InfClass
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weird white line on k9f_small
#176
bretonium
closed
4 years ago
3
infc_k9f_small has no border
#175
bretonium
closed
4 years ago
0
Medic revive rework
#174
ResamVi
closed
2 years ago
0
Implement spawn protection
#173
ResamVi
closed
4 years ago
1
Automaticly select language depending on the IP country
#172
NewRedsquare
closed
4 years ago
2
New weapon type: Flame thrower, smoke grenade, contaminated smoke
#171
teoman002
opened
4 years ago
0
Fun rounds: Fix missing Voodoo class processing
#170
Kaffeine
closed
4 years ago
0
bam : error : a build step faild
#169
SeniorSpirit
closed
5 years ago
12
Some small refactor
#168
Kaffeine
closed
4 years ago
6
Gather some stats
#167
AssassinTee
closed
5 years ago
1
Fix nogeolocation build
#166
Kaffeine
closed
5 years ago
0
Invulnerability inside spawn
#165
ResamVi
closed
4 years ago
2
Add new map infc_headquarter
#164
ResamVi
closed
5 years ago
5
Spectators do not join the game after round start
#163
ResamVi
closed
5 years ago
0
add teamchat to /mute too
#162
bretonium
closed
5 years ago
0
Implement persistent muting via /mute
#161
ResamVi
closed
5 years ago
0
Safe zone circle and prediction circle
#160
teoman002
closed
5 years ago
0
Safe zone circle
#159
teoman002
closed
5 years ago
0
Safe zone circle
#158
teoman002
closed
5 years ago
0
How to proceed with development?
#157
teoman002
closed
5 years ago
0
InfClass-like mod for Teeworlds 0.7.3+ discussion
#156
yavl
closed
4 years ago
8
looper grenades are not regenerated on hero flag
#155
bretonium
opened
5 years ago
0
turrets are missing a description
#154
bretonium
closed
5 years ago
0
Record scores when there are 8+ players, now for real
#153
bretonium
closed
5 years ago
2
nerf number of turrets p. player and number of projectiles
#152
teoman002
closed
5 years ago
1
ResetKills after whiteHole explosion
#151
teoman002
closed
5 years ago
1
Infection rewrite
#150
teoman002
closed
5 years ago
2
Initial Infection rewrite
#149
teoman002
closed
5 years ago
0
Nerf turrets
#148
teoman002
closed
5 years ago
0
Enable mapvoting requirements by default
#147
bretonium
opened
5 years ago
1
Kills in the whitehole should not count for new whitehole
#146
bretonium
closed
5 years ago
1
ninja hits should not affect humans with hook protection
#145
bretonium
opened
5 years ago
2
Make scoring only possible with a higher amount of players on server
#144
ResamVi
closed
5 years ago
4
info for devs - master_dev branch will be deleted in the future
#143
teoman002
closed
5 years ago
0
IsSpectator tag for CPlayer
#142
teoman002
closed
5 years ago
0
Revived hero's next flag very far away
#141
bretonium
closed
5 years ago
0
initial infection rewrite
#140
teoman002
closed
5 years ago
0
Server went into 100% CPU usage mode
#139
bretonium
closed
5 years ago
6
CountActivePlayers,CountHumans,CountZombies + Getter
#138
teoman002
closed
5 years ago
1
voodoo survival time should depend on armor
#137
bretonium
opened
5 years ago
3
Failback mode
#136
teoman002
closed
5 years ago
1
class of the day should become enabled with more players
#135
bretonium
closed
5 years ago
2
initial infection rewrite
#134
teoman002
closed
5 years ago
7
Passenger and driver switch places after hooking sometimes
#133
bretonium
closed
4 years ago
1
Revert "If there are 3 players, 2 should become zombies"
#132
bretonium
closed
5 years ago
0
If there are 3 players, 1 should become zombie
#131
bretonium
closed
5 years ago
3
Fun rounds reset class availability settings
#130
bretonium
opened
5 years ago
1
Fun rounds disable soldier
#129
bretonium
closed
5 years ago
0
Humans get stuck after taxi
#128
bretonium
closed
5 years ago
2
Mutes should stay after map change
#127
bretonium
opened
5 years ago
4
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