yquake2 / yquake2remaster

Yamagi Quake II with Q2 Remaster support
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Yamagi Quake II Remaster

This is an experimental fork of Yamagi Quake II with ongoing work to add support for Quake II Enhanced aka Q2 Remaster(ed). This enhanced version has a lot non trivial changes, adding support isn't easy and takes time. Feel free to try this code but you mileage may vary.

Have a look at the yquake2 repository for the "normal" Yamagi Quake II: https://github.com/yquake2/yquake2

Alpha windows 64 bit binaries. Saves format is unstabled and could change between alpha releases.

State:

Monsters:

Models support:

Format Original Game Frame vertex Meshes Comments
mdl Quake 1 8 bit Single Unsupported grouped textures
md2 Quake 2 8 bit Single
md2 Anachronox 8/10/16 bit Single No tagged surfaces, unchecked with game
mdx Kingpin 8 bit Multiple No sfx support, unchecked with game
fm Heretic 2 8 bit Multiple
def SiN Part of sam Multiple Unchecked with game
dkm Daikatana DKM1 8 bit Multiple Unchecked with game
dkm Daikatana DKM2 10 bit Multiple Unchecked with game
md3 Quake 3 16 bit Multiple No tags support
md5 Doom 3/Quake 4 float Multiple Requires md2 for skins
sbm SiN Part of sam Multiple Unchecked with game
sam SiN 8 bit Multiple Unchecked with game

All models support only single texture for all meshes and frames limit based on game protocol.

Texture support:

Format Original Game Comments
wal Quake 2 8 bit
wal Daikatana 8 bit
swl SiN 8 bit
m8 Heretic 2 8 bit
m32 Heretic 2 24 bit
pcx Quake2 24 bit
tga Quake2 24 bit
png retexturing 24 bit
jpg retexturing 24 bit
bmp Daikatana 24 bit

Maps support:

Format Version Game
IBSP 39 Quake 2 / Anachronox / Kingpin / Heretic 2
IBSP 41 Daikatana / SIN
RBSP 1 SIN
QBSP 39 Quake 2 ReRelease
BSPX 39 Quake 2 ReRelease (Extension to IBSP)

Note:

Games:

Goals:

Not a goal:

Code tested with such maps.

Yamagi Quake II

Yamagi Quake II is an enhanced client for id Software's Quake II with focus on offline and coop gameplay. Both the gameplay and the graphics are unchanged, but many bugs in the last official release were fixed and some nice to have features like widescreen support and a modern OpenGL 3.2 renderer were added. Unlike most other Quake II source ports Yamagi Quake II is fully 64-bit clean. It works perfectly on modern processors and operating systems. Yamagi Quake II runs on nearly all common platforms; including FreeBSD, Linux, NetBSD, OpenBSD, Windows and macOS (experimental).

This code is built upon Icculus Quake II, which itself is based on Quake II 3.21. Yamagi Quake II is released under the terms of the GPL version 2. See the LICENSE file for further information.

Documentation

Before asking any question, read through the documentation! The current version can be found here: doc/010_index.md

Releases

The official releases (including Windows binaries) can be found at our homepage: https://www.yamagi.org/quake2 Unsupported preview builds for Windows can be found at https://deponie.yamagi.org/quake2/misc/