Allows the Nintendo Switch Pro Controller and Joycons (original and 3rd party) to be used with UDP version of Dolphin, the Nintendo Wii emulator.
This project is based on the amazing work done by Davidobot, creator of BetterJoyForCemu.
If you would like to support the development of BetterJoyForDolphin, consider donating to the BetterJoyForCemu project.
And if you feel generous you can also donate directly to BetterJoyForDolphin (and to me) at the following link.
After downloading and extracting UDP Dolphin, you need to manually add the port information to WiimoteNew.ini (By default located on path ..\Documents\Dolphin Emulator\Config\WiimoteNew.ini):
UDP Wiimote/Port = 4434
UDP Wiimote/Enable = 1
[Wiimote1]
Source = 0
UDP Wiimote/Port = 4434
UDP Wiimote/Enable = 1
[Wiimote2]
Source = 0
UDP Wiimote/Enable = 1
UDP Wiimote/Port = 4435
[Wiimote3]
Source = 0
UDP Wiimote/Enable = 1
UDP Wiimote/Port = 4436
[Wiimote4]
Source = 0
UDP Wiimote/Enable = 1
UDP Wiimote/Port = 4437
You can also download a already configured version of WiimoteNew.ini.
For more information on Dolphin UDP please refer to the Dolphin Forum.
Install drivers (if BetterJoyForCemu drivers have been installed before this step is not needed)
Run BetterJoyForDolphin.exe
Connect your controllers (via bluetooth or USB).
Once the controller has been detected by BetterJoyForDolphin, click on the Config option just under the controller icon. In there you can identify the Accelerometer sensibility, the direction of the axis and the type of controller (Needed for 3rd party Joycons, as this are by default set as Pro controllers).
Start Dolphin UDP and ensure WiimoteNew has been correctly modified.
Go to controllers option in Dolphin and configure it normally.
BetterJoyForDolphin mantains legacy functionalities from BetterJoyForCemu, so you can test the controller accelerometer and gyro by using padtest.
For more information on cemuhook, please refer to the follwing link.
BetterJoyForDolphin settings allow to set the port being used for each controller on Dolphin UDP , just click in the panel, set the expected port, click away from the panel and click on "Apply".
For more information on the legacy settings from BetterJoyForCemu please refer to App Settings
As 3rd party controllers can have different internal IDs of what is expected on a 1st party controller, by default 3rd party controllers are set as Pro controllers, you can manually identify the type of controller you are using by going to "Config" option just under the controller icon, a Panel will appear where you can identifying the controller by it's type and click apply, this will store the controller information on the serials.dat file.
Try playing with the sensibility option on the Config panel, as depending on the controller sometimes sensibility can be lower or higher than expected from a Wiimote (as we are emulating one).
Some 3rd party right controllers information can be different from what is expected, you can try solving the issue by inverting the Y and Z axis on the controller configuration panel and tweaking the sensibility as needed.
For more problems solutions please refer to Problems.
Hold down the small button on the top of the controller for 5 seconds - this puts the controller into broadcasting mode.
Search for it in your bluetooth settings and pair normally.
To disconnect the controller - press down the button once. To reconnect - press any button on your controller.
Plug the controller into your computer.
A massive THANK YOU out to Davidobot for creating BetterJoyForCemu, please keep the amazing work!
A massive THANK YOU out to kevlahnota for creating Dolphin-Ishiiruka UDPWii, and keeping the option of creating over his work.