zedor / SpellShop_UI-Deprecated-

A module for Dota2 UI
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Spell Icons? #2

Closed ash47 closed 10 years ago

ash47 commented 10 years ago

Just wondering why you include all the spell icons? I figure it would be so you can test inside flash, but if this is for map makers mostly, then it is kind of pointless.

You can still load the ability icons inside of dota, the dota file system is mounted, and available when using dota 2's scaleform player.

TLDR: Including ability icons is a waste of space and bandwidth.

AJIADb9 commented 10 years ago

Oh it will be good, if you can do with them like I proposed for settings(if no such icon in directory - search ingame icon) P.S. Preventing wasting of space and you can still add your "custom" abilities. P.P.S. Also you can search icons in "cutom icons folder" if you allowed there.

zedor commented 10 years ago

Thanks for bringing it up ash, it's a valid point. I'll just not include them once I'm finished with the v2.0.