A custom UI module for use by map makers Version 1.02
Puu.sh links: Gold only | Point only | Gold and point | Info tab
Youtube links: Gold only | Point only | Gold and point | Whole screen
"spell_shop_ui_toggle_state"
{
"player_ID" "short"
}
// toggle the _canOpen stat of the shop (if true changes to false, if false changes to true)
"spell_shop_ui_shop_open"
{
"player_ID" "short"
}
// force the shop open (for example, when entering the trigger area or something. state must allow it)
// "spell_shop_ui_shop_close" is the same but for forcing close
"spell_shop_ui_change_limit"
{
"player_ID" "short"
"_limit" "short"
}
// "_limit" is the number of different spells/abilities a player can own
fixed the problem with sorting where i dun goofed it like a retard, loading more than 100 spells works correctly now
added spells_default.txt
- set default values for spells, other than _ID. then you dont have to write everything in the spells.txt, just the values that you dont want to pull from the spells_default.txt
zed` or zed`` on #dota2mods @ irc.gamesurge.net
reddit.com/u/SelenaGomez_
spellshopui@gmail.com