A tiny subset of unmissable CAD functions for Blender 3d.
Addon page on blender.org/wiki (Which has most of the same info]
The add-on is currently included in standard installations on Blender 2.78 onwards. Enable it by doing a search in User Preferences > Add-ons > and type 'tiny' into the search field
. Enable 'Mesh: tinyCAD Mesh tools'.
In Blender 2.80 distributions you might encounter an older version of this add-on, if it fails to load/run/enable, please install it again from this github repository.
Dedicated CAD software speeds up drafting significantly with functions like: Extend
, Trim
, Intersect
, Fillet /w radius
and Offset /w distance
. At the moment of this writing many of these functions aren't included by default in regular distributions on Blender.org, so i've coded scripts to perform a few of the main features that I missed most.
My scripts have shortnames: VTX, V2X, XALL, BIX, CCEN
and are described separately in sections below. Fillet
and Offset
are written by zmj100 and can be found here.
Since I started this repository: Vertex Fillet / Bevel was added to master. So no more need for a separate addon. (Ctrl+Shift+b)
The VTX script has lived in contrib distributions of Blender since 2010, with relatively minor changes. The feedback from BlenderArtists has been overwhelmingly positive. I'm not going to claim it's bug free, but finding any showstopping issues has proven difficult. It now performs V, T or X selection automatically.
Expect full freedom of orientation, but stuff must really intersect within error margins (1.5E-6
= tolerance). These kinds of functions are handy for drawing construction lines and fixing up geometry.
V : extending two edges towards their calculated intersection point.
T : extending the path of one edge towards another edge.
X : two edges intersect, their intersection gets a weld vertex. You now have 4 edges and 5 vertices.
Spacebar
and type vtx
..select autoVTX
Intersect all, it programatically goes through all selected edges and slices them all using any found intersections, then welds them.
spacebar
and type xa
..select XALL intersect all edges
This might be a niche accessory, but sometimes all you want is a vertex positioned on the intersection of two edges. Nothing fancy.
Creates a single edge which is the bisect of two edges.
Given either
this operator will places the 3d cursor at original center of that circle.
updated version may become a modal operator to generate a full set of circle vertices, with variable vertex count.
Select a single Edge and a single Polygon (ngon, tri, quad) within the same Object. Execute W > TinyCAD > E2F
The issue tracker, use it.