issues
search
zeldaret
/
mm
Decompilation of The Legend of Zelda: Majora's Mask
https://zelda.deco.mp/games/mm
1.22k
stars
443
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Document Arrow Related Actor Flags
#1737
engineer124
opened
1 day ago
0
Player Docs: Z Targeting
#1736
engineer124
closed
1 hour ago
0
Document `PLAYER_STATE1_DEAD`
#1735
engineer124
closed
2 weeks ago
0
Update vscode doc
#1734
hensldm
closed
2 weeks ago
0
Name Talking Related Actor Flags
#1733
engineer124
closed
2 weeks ago
0
Further Attention Docs
#1732
engineer124
closed
2 weeks ago
3
Update Actor Flags for Switches
#1731
engineer124
closed
2 weeks ago
0
Document `ACTOR_FLAG_SFX_FOR_PLAYER_BODY_HIT`
#1730
engineer124
closed
2 weeks ago
0
Cleanup gSPMatrix, rename `Matrix_New` -> `Matrix_Finalize`, add MATRIX_FINALIZE_AND_LOAD
#1729
engineer124
closed
2 weeks ago
0
Document `Player_Action_TurnInPlace`
#1728
engineer124
closed
2 weeks ago
0
Animation Cleanup: En_Z*
#1727
engineer124
closed
21 hours ago
0
Rename gBuildTeam to gBuildCreator
#1726
engineer124
closed
2 weeks ago
0
Document `ACTOR_FLAG_THROW_ONLY`
#1725
engineer124
closed
2 weeks ago
0
Player Docs: speedXZ and yaw
#1724
engineer124
closed
2 weeks ago
0
Player Docs: Idle and Fidget
#1723
engineer124
closed
2 weeks ago
0
Target -> Attention (System Rename) Part 2
#1721
engineer124
closed
2 weeks ago
0
Document `ACTOR_FLAG_UPDATE_DURING_OCARINA` and `PLAYER_STATE2_USING_OCARINA`
#1720
engineer124
closed
2 weeks ago
0
FALLTHROUGH Attribute, switch cleanup
#1719
engineer124
closed
2 weeks ago
0
Sync Colliders Final
#1718
hensldm
closed
2 weeks ago
0
Player: ActionChange -> ActionHandler
#1717
engineer124
closed
2 weeks ago
0
Target -> Attention (System Rename)
#1716
engineer124
closed
2 weeks ago
0
Clean up gitignores
#1715
hensldm
closed
2 weeks ago
0
Colliders Sync Tris Quad Sphere Line
#1714
hensldm
closed
3 weeks ago
0
Animation Cleanup: En_V* and En_W*
#1713
engineer124
closed
3 weeks ago
0
Player Docs: Body Shock and Body Burn
#1712
engineer124
closed
3 weeks ago
0
Player Docs: FocusActor and Lock-On Cleanup
#1711
engineer124
closed
3 weeks ago
0
Player Docs: Misc Rotation
#1710
engineer124
closed
3 weeks ago
0
Colliders Sync Cylinders
#1709
hensldm
closed
3 weeks ago
0
Extract assets to extracted
#1708
hensldm
closed
3 weeks ago
0
Player Docs: Action Interrupt
#1707
engineer124
closed
3 weeks ago
0
Player "Hostile" Docs
#1706
engineer124
closed
3 weeks ago
0
libu64
#1705
Dragorn421
closed
1 hour ago
4
Add missing std headers to audio tools
#1704
AngheloAlf
closed
1 month ago
0
[headers] Move object decls to z64object.h, cleanup `Scene_Command*` protos
#1703
Dragorn421
closed
1 month ago
0
[headers] `z64malloc.h` -> `zelda_arena.h`
#1702
Dragorn421
closed
1 month ago
0
Divy out mkdir some more in the makefile
#1701
hensldm
closed
1 month ago
0
Colliders Sync JntSphere
#1700
hensldm
closed
3 weeks ago
0
[headers] gfx_setupdl.h and (fixup) z64skin_matrix.h
#1699
Dragorn421
closed
1 month ago
0
Colliders Sync ColliderElement
#1698
hensldm
closed
1 month ago
0
InitVars -> Profile
#1697
hensldm
closed
1 month ago
0
[headers] Move z_actor functions to z64actor.h
#1696
Dragorn421
closed
1 month ago
0
Name OOT samples in sample bank 0
#1695
louist103
opened
1 month ago
2
Player: Document "WaitForPutAway"
#1694
engineer124
closed
1 month ago
0
Colliders Sync General Clean
#1693
hensldm
closed
1 month ago
0
Revamp "AnimationContext" Docs, now called "AnimTaskQueue"
#1692
engineer124
closed
1 month ago
2
Incremental link z_game_over
#1691
hensldm
closed
1 month ago
0
Update website links
#1690
hensldm
closed
1 month ago
0
[Documentation] README contains dead link
#1689
andrewsartor
closed
1 month ago
1
[headers] Add kaleido_manager.h, clean up z64jpeg.h protos
#1688
Dragorn421
closed
1 month ago
0
Promote some CC_CHECK warnings to errors
#1687
Dragorn421
closed
1 month ago
0
Next