zolantris / ValheimMods

Collection of ValheimMods, ValheimRaft (originally created by Sarcen) and a few other upcoming mods including a vehicles mod.
GNU General Public License v3.0
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ValheimRaft 2.4.1 Server Issues (Saying not installed on server) #149

Open Ro1ph-ctrl opened 5 days ago

Ro1ph-ctrl commented 5 days ago

Affected Mod

ValheimRaft

What happened? 🤔

Ive tried a few ways to install this mod on my server but everytime its saying that its not installed on the server.

I have logged onto a singleplayer world, even made that a server and invited a friend and all works fine.

We are using GPortal to host our server and using FileZilla to transfer the mod over but its not detecting it. Am i doing something wrong?

Steps to reproduce 🔄

No response

Vehicle Info 🚗

No response

Log Outputs 📜

Log too long to post.

Environment 🌍

OS:
- **OS**: Windows 11 | Ubuntu 20.04
- **Graphics**: DX11 (or Vulkan)
Mods:
- **BepInEx**: 5.4.2202
- **Jotunn**: 2.15.2
- **ValheimRAFT**: Major.Minor.Patch
Neoony commented 4 days ago

and I see an error on game startup I am pretty sure it was not there in 2.2.5 (previous version on thunderstore)

[Error  : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
ValheimVehicles.Vehicles.Components.MapPinSync.Awake () (at <f1822c0e78f24a4ea2910fa75606fc38>:0)
UnityEngine.GameObject:AddComponent()
ValheimRAFT.ValheimRaftPlugin:Awake()
UnityEngine.GameObject:AddComponent(Type)
BepInEx.Bootstrap.Chainloader:Start()
UnityEngine.GameObject:.cctor()
PlatformTools.Common.SingletonMonoBehaviour`1:get_Instance()
PlatformTools.PlatformManagerInitializer:OnRuntimeMethodLoad()

Not sure if it works or not, I am just setting up a server (and first trying mods on client)