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zrho
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afp
Angewandte Funktionale Programmierung
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morning exercise: avoid lots of recomputations in "inner loops" over all positions
#164
jvoigtlaender
closed
10 years ago
0
made the rules page respect the default difficulty setting
#163
jvoigtlaender
closed
10 years ago
0
increased laziness
#162
jvoigtlaender
closed
10 years ago
0
made novice mode more helpful
#161
jvoigtlaender
closed
10 years ago
0
moved defaultOptions to settings.yml, and eliminated dead code
#160
jvoigtlaender
closed
10 years ago
0
redundant tests
#159
jvoigtlaender
opened
10 years ago
0
legend
#158
jvoigtlaender
opened
10 years ago
0
potentially show countdown alert box after loading saved state
#157
jvoigtlaender
closed
10 years ago
0
avoided possible runtime error in call to humanMove
#156
jvoigtlaender
closed
10 years ago
0
easier switching of AIs (and no -Werror anymore)
#155
jvoigtlaender
closed
10 years ago
0
What about this discussion?
#154
jvoigtlaender
closed
10 years ago
2
rendering of bermuda triangle
#153
mehner
closed
10 years ago
2
Impact of turn counting semantics on AI?
#152
jvoigtlaender
closed
10 years ago
3
prettified (?) the routes
#151
jvoigtlaender
closed
10 years ago
0
massaged message files
#150
jvoigtlaender
closed
10 years ago
0
layout
#149
jvoigtlaender
closed
10 years ago
0
Add a "save game" feature?
#148
jvoigtlaender
closed
10 years ago
10
probably fixes second part of https://github.com/zrho/afp/issues/145
#147
jvoigtlaender
closed
10 years ago
0
fixed first part of https://github.com/zrho/afp/issues/145 in a cheap way
#146
jvoigtlaender
closed
10 years ago
0
Bugs concerning the coundown-alert-popup
#145
jvoigtlaender
closed
10 years ago
2
accumulated trivialities
#144
jvoigtlaender
closed
10 years ago
0
trying logarithmic scaling for opacity
#143
jvoigtlaender
closed
10 years ago
0
Inconsistent (at least) semantics of what a "turn" is.
#142
jvoigtlaender
closed
10 years ago
1
repair small layout glitch
#141
jvoigtlaender
closed
10 years ago
0
easy fix
#140
jvoigtlaender
closed
10 years ago
0
Bug that reveals secret information to the player.
#139
jvoigtlaender
closed
10 years ago
10
chunk stuff?
#138
jvoigtlaender
closed
10 years ago
1
not using this stuff from the scaffolding site
#137
jvoigtlaender
closed
10 years ago
0
Bring up an alert box when the countdown becomes active.
#136
jvoigtlaender
closed
10 years ago
1
less opacity?
#135
jvoigtlaender
closed
10 years ago
0
layout issues
#134
jvoigtlaender
closed
10 years ago
0
I still think that Logic/Game.hs should be split.
#133
jvoigtlaender
closed
10 years ago
2
crucially relax a lower bound
#132
jvoigtlaender
closed
10 years ago
1
make compilable on server
#131
jvoigtlaender
closed
10 years ago
0
the AI should not be allowed to know whether the player is a novice and/or developer
#130
jvoigtlaender
closed
10 years ago
0
for the extremely pedantic and visually abled
#129
jvoigtlaender
closed
10 years ago
0
Explain, in legend, the new rendering of sunk ships.
#128
jvoigtlaender
closed
10 years ago
0
Switch the AI into "phase 2 mode" after rulesMaximumTurns-rulesCountdownTurns many turns?
#127
jvoigtlaender
closed
10 years ago
0
more logical rules handling
#126
jvoigtlaender
closed
10 years ago
0
Make private key really private
#125
jvoigtlaender
closed
10 years ago
4
closing a "security hole"
#124
jvoigtlaender
closed
10 years ago
0
avoid URL duplication in html
#123
jvoigtlaender
closed
10 years ago
1
semantic fix
#122
jvoigtlaender
closed
10 years ago
0
fix in end game
#121
jvoigtlaender
closed
10 years ago
0
Bug in Replay
#120
zrho
closed
10 years ago
2
cannot compile on server
#119
fatho
closed
10 years ago
13
Prevent "infinite" generation of new tmp files
#118
jvoigtlaender
closed
10 years ago
2
Make a stand-alone version for desktop as extra compile target, using wai-handler-launch?
#117
jvoigtlaender
opened
10 years ago
1
Ideas from last Friday
#116
jvoigtlaender
closed
10 years ago
0
remove cookie-setup
#115
jvoigtlaender
closed
10 years ago
0
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