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0x416c616e
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2d_game_redo
2D game written in Java/OpenJFX
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Combat
#11
0x416c616e
opened
3 years ago
1
Online high scores
#10
0x416c616e
opened
3 years ago
0
Heap and metaspace size
#9
0x416c616e
closed
3 years ago
0
Town Events = interface rather than map
#8
0x416c616e
opened
3 years ago
0
Interface Busy player attribute
#7
0x416c616e
closed
3 years ago
1
Pseudo-destructors
#6
0x416c616e
opened
3 years ago
0
Event types should be subclasses of Event
#5
0x416c616e
opened
3 years ago
0
New ideas to address performance issues
#4
0x416c616e
opened
3 years ago
4
Implement WorldMap class
#3
0x416c616e
closed
3 years ago
5
Add 1280x800 back in
#2
0x416c616e
closed
3 years ago
0
Memory leak
#1
0x416c616e
closed
3 years ago
1