61315 / gltf-mac

A library for loading glTF 2.0 assets into iOS runtime.
MIT License
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draco gltf gltf-loader ios scenekit tinygltf

gltf-mac

CI Status Version License Platform

A library for loading glTF 2.0 assets into iOS runtime.

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gltf-mac is actively underdevelopment thus being not production-ready.

Showcase

showcase

Here is one of my favorite DSLR lenses, Canon EF 24-70mm f/2.8L II USM, only in 3D! 🥳

Published by Andrea Spognetta, CC Attribution-NonCommercial

Example

To run the example project, clone the repo, and run pod install from the Example directory first.

Requirements

Installation

gltf-mac is available through CocoaPods. To install it, simply add the following line to your Podfile:

pod 'GLTFMac'

Extras

TODO

Contenders for glTF loader

Here's some of the greatest libraries for loading/saving glTF assets written in C/C++.

Alternative libraries

There are some other cool run-out-of-box libraries that you should definitely check out.

Assets

Third Party Licenses

See the NOTICES file for more info.

Author

Minseo Park, studio61315@gmail.com

License

gltf-mac is available under the MIT license. See the LICENSE file for more info.