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### Problem Description
Planets like "New Wales", "Remote Blue", and "Shangri-La" (and space-station "Ceilia'sei") mention defense systems against spaceships in their description. If combat happens n…
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We get a wish from the WW2 player to get an option to setup auto-defended FOBs. Maybe we can extend the behavior of base defenses to the FOB range.
To get a solution to manage the statics, because w…
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After the player picks up the defense item (shield) there will be a defense icon above the Health/Mana bars. This only shows up while defense is active on the player.
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I was setting up powers and couldn’t figure out the property name for using the attribute defense score from another attribute.
An example is _Integrity_ where you use the Logic defense score for …
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I am transferring a discussion between Ying, Dr. Jamshidi, and me from email to benefit anyone who might have the same confusion.
Me:
"In https://github.com/csce585-mlsystems/project-athena/blob/…
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SANS has some info on this topic, available at the links below.
https://www.sans.org/reading-room/whitepapers/detection/implementing-active-defense-systems-private-networks-34312
https://www.sans.…
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Force Field (57 PD/56 ED/15 MD/15 POW), Hardened (+1/4), Reduced Endurance (0 END; +1/2) (378 Active Points); 1 Recoverable Continuing Charge lasting 1 Minute (Recoverable, Continuing, -1/2)
REF: M…
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Yesterday I used R14 and activated the scenario. SA13's and SZU23's spawned but were not active, at least that is what it looked like. Other objects were active.
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### What happened?
It's common to have a property on an actor or item that is instantiated in `prepareBaseData` and then fully realised in `prepareDerivedData` and does not live in the data model. Fo…
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Battle ID: 6474