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Comicbook sample does not work with any other controller in vr mode. The sample only works with Quest devices.
- A-Frame Version: 1.6.0
- Platform / Device: Magic Leap 2
- Reproducible Code Snip…
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### Description
Style :hover on button elements doesn't work in VR. That's because `window.getComputedStyle( element )` doesn't get updated once you are in a immersive-vr session.
### Solution
Save…
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When entering VR mode, the Y-axis position of the camera is forcibly set to 1.7. I have tried modifying the code in aframe.min.js, but the result remains the same when entering VR mode.By the way I'm …
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### Description
I'm looking to migrate an Aframe project to tresJS to benefit from vue bindings however I'm struggling to setup the camera to work with a VR headset.
I've attempted loading the Arr…
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@Utopiah is interested in a VR editor mode, components for that may leave in a separate repo as a plugin for aframe-editor (to be defined). If there are any change to do in this repo that would make e…
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I'm getting all the A-frame elements to render to the page. However, the "Enter VR" icon is missing, so I can't view it in VR. I've already tried refactoring all A-frame elements to entity and scene R…
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I'm using mind ar aframe with react and sometimes when the camera starts this error occurs, including with the example of multi targets.
Here is my code:
import React, { useEffect, useRef } from '…
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# [A-Frame](https://aframe.io/)
* [Official site](https://aframe.io/)
* [Example Scenes](https://aframe.io/examples/)
* [Documentation](https://aframe.io/docs/)
* [Sample Usage](https://github.c…
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**Description:**
On Aframe's panorama, when I start the VR mode it looks fine at the beginning but after some movements the image breaks.
It's worse for my own images, it breaks a second after I e…
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Right now, argon and aframe are integrated via a new scene, the `ar-scene`. This has the advantage that developers explicitly choose if they want VR (via `a-scene`) or AR (via `ar-scene`) and means t…