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Appears that the file can be put onto the assetstore, but for some reason, it is not recognized and converted to a large image.
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With https://github.com/girder/large_image/pull/1303, we now have a DICOMweb assetstore. We want imports from these to be tracked. We should also add the Exclude Existing Files option to that import…
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Ce mec à fait un de ses plug in de portal :)
[![image](https://github.com/user-attachments/assets/598e2716-03a2-4859-b167-2de3b3854d28)](https://youtu.be/g_xOQGesJqk?t=94)
Store: https://assetstor…
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@curtislisle had an idea for enabling a Git repository to be an assetstore or mount point in Girder. The rationale is that some information in Girder makes sense to track externally. There are current…
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Hi @sta awesome work with this websocket implementation. This is more of a question than issue:
I noticed that this is still under active development but the Unity Asset store version hasn't been up…
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The contents of the assetstore should preferably be cached in RAM, to avoid excessive disk-I/O.
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### Is your feature request related to a problem?
No.
### Describe the solution you'd like
The RChain platform needs to develop a multi-token standard.
### Describe alternatives you've c…
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Comment afficher du texte en 3D sur le Quest 3 ou sur Vuforia ?
Car Unity possède des outils de UI 2D plat, mais pas de 3D pour le text.
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NOTE: Your issue may already be reported! Please search on the [issue tracker](../) before creating one.
**Describe what help do you need**
Hello, I want to use particle systems in this asset(http…
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現時点でやろうと思っていること
- [x] 空を skybox で設定
- [x] 海面をシェーダーで設定
- [x] 3Dモデルの配置情報の整理
- [ ] 路面の調整
- [ ] 木々の調整
tmori updated
1 month ago