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It is recommended to design it as a behavior tree.
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When running mission_behavior_tree.py, I run into the issue that the actual behavior won't reliably start. In order to fix this, I modified the script like this
```
import rclpy
from rclpy.node i…
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look at 3015's behavior trees parsing code for their autos and consider if we could do something similar.
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### ROS2 Version
humble
### Version
main
### Installation
source
### What happened?
Hello, today I have install a fresh ubuntu 22 on my PC (no virtual machine) so I have create a …
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![Captura de ecrã 2024-08-27 225818](https://github.com/user-attachments/assets/c1f9a103-4508-4c9b-9feb-d72f2e48da80)
![Captura de ecrã 2024-08-27 230035](https://github.com/user-attachments/assets/8…
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### Bambu Studio Version
1.7.0.53
### Where is the application from?
Bambu Lab github releases
### OS version
Windows 11
### Additional system information
_No response_
### Printer
Bambu Lab …
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### The problem
With a plugin like Upload Anything, uploading a file doesn't show in file list after an OctoPrint restart, but shows up after pressing the refresh button in file list? Possibly rela…
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## Sumary
Nesting rows based on groups displayed using row-spanning
Maybe there's a quick win using [tree data](https://mui.com/x/react-data-grid/tree-data/), but this seems potentially more com…
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## Description
Noticing things in the Wizard's Tree Picker search box.
- If using the left and right arrow keys in the Tree Picker search, it appears to ignore the first keypress if you change d…
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It should be "easy" to add AI to the game. Or at least there should be as few barriers as possible. We could probably implement basic states for enemies like chasing the player or a customizable targe…