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Was wondering about ur bit heroes equipment build tool
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Cc:
Hi,
### Pain
When I navigate to `/swagger`, there are missing CRUD operations like deleting a hero/team and fetching individual hero. This could also be an interesting way to demonstrate soft…
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I started using DXVK (`d3d8.dll` and `d3d9.dll` x86) to see if it can fix the Z-fighting issues the PC version has, and while it works in solving the issue, but it seems to cause constant performance …
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See https://github.com/matrix-org/matrix-spec-proposals/pull/4171
The purpose behind the MSC is to ensure that when you add bots such as audit bots or so on to unnamed rooms, they do not show up as…
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the tour of heroes stuff (and my notes) should be just another workspace project
BTW: as of this writing, the Angular team still is using the Tour of Heroes bit: https://angular.io/tutorial#tour-of…
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Confirm the following are included in your repo, checking each box:
- [x] completed README.md file with the necessary information
- [x] shim.efi to be signed
- [x] public portion of your certi…
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I have some major issues with usering overlays in openseadragon. When using the old seadragon the speed is great:
http://twittercensus.se/graph2014/tour/heroes
But when using openseadragon the speed…
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**Describe the bug**
In adventure mode : 1st attack core dump java
**To Reproduce**
Steps to reproduce the behavior:
1. Start adventure mode
2. During 1st travel : get an encounter
3. See er…
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Hi,
I used NIAutoclicker for a coupe of weeks, and everything was working fine but recently, it doesn't let me click in inactive window (clicker heroes).
If I switch to an other window, it directly …
ghost updated
6 years ago
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### Expected behavior?
The correct graphic should look like these:
![Correct](https://github.com/user-attachments/assets/22f037b1-fd67-4b06-b2d2-4e8bec90dbe7)
![Correct ready to fire](https://git…