-
There are already many game engines available on Steam. It would be very cool to have Castle Game Engine on Steam too.
https://store.steampowered.com/search/?term=Game+Engine
https://store.steam…
-
### Describe the bug
So, I was playing a game against the engine and was with the text Move Input setting turned on. I could do other moves fine (move pieces, like playing a knight or bishop move), b…
-
Hi,
we are using castle-model-viewer to convert our GLTF models to x3d for interactive applications. In order to view those in augmented-reality (e.g. android), we need to convert back our updated …
-
From Discord:
Question, can I drag and drop files into the model viewer?
Request approved by Michalis.
-
### Preliminary checks
- [X] I've checked that there aren't [**other open issues**](https://github.com/ihhub/fheroes2/issues?q=is%3Aissue) on the same topic.
### Describe the problem requiring a sol…
-
As Colyseus and its state synchronization structures (@colyseus/schema) have evolved over the years, it has become overwhelming for me alone to provide support for more SDKs than the ones currently av…
endel updated
2 weeks ago
-
Hi. Could you make support for phisic editor for the Castle Engine? (https://castle-engine.io) I wrote to author of Castle Game Engine (my message " Is it possible to use a physics editor (I bought t…
-
You can see this when you do the following:
- put resolution in 1024*768 or above
- go to castle screen
- hire hero
- --> new Hero doesn't appear in the hero bar
Something similar in castle win…
-
In short: we want this :) So that Delphi users can install CGE from GetIt.
The current way to install Castle Game Engine is to download CGE from https://castle-engine.io/download and then
- eith…
-
see https://github.com/castle-engine/castle-engine/issues/66
I have no idea on how this error occurs or disappears...
I wonder if this depends on "exe" file or game data encoding?