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Maybe galium 9 is extended with dx10 and dx11?
This was a great solution for cards that don't support vulkan
Or any alternatives?
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Hi Sir. I've been using exagear for months for dx9 games. Is it true that your latest patch support dx10-11 for Virgl? I'm using mediatek helio p90 powerVR device. Also if you can help with me with is…
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Would be good to see if it's possible to add DX11, because it has better perfomance, and has lots of benefits in making of shaders. I know it would take a lot of time, so good luck. It worths to try.
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好几次飞到这附近就会报错闪退
还原档案一切正常
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Hi,
After installing your patches and launching the game, i get the error message : "blacklist_dx11_game.exe was modified or the version is not supported"
I'm adding the game exe to the issue so y…
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### Description
- Having an issue where the game in the hero selection takes 18-25 seconds to load in the -dx11 mode which eventually kicks me out of the match and bans me.
- However, if I use -vu…
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- GPU: 2060Super
- Using both proton Expirimental 9.0
![image](https://github.com/ValveSoftware/Proton/assets/66721654/97e9ba66-4ca5-4b4c-9d92-89039870319e)
as seen in this image compatiblity with …
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When I start the game without Dalamud, I get this error message from ffxiv_dx11.exe (see screenshot, basically saying to start the game from ffxivboot.exe, same message as if running ffxiv_dx11.exe di…
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![IMG_20240119_154608_353](https://github.com/olegos2/mobox/assets/155361411/be7c572b-f514-4104-b3bf-84b341710b7c)
![IMG_20240119_154607_605](https://github.com/olegos2/mobox/assets/155361411/fc103ed…
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Many projects that use bgfx.cmake still write their own functions to **compile shaders**, but this is easy to implement.
LIKE:
```cmake
bgfx_compile_shader(TYPE VERTEX SHADERS vs_cubes.sc VARYI…